Feed IconEpisode 4: What EverQuest Did Right That Other MMOs Ignored


Aired: December 01, 2008
Duration: 51:14


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The world of MMOs has flourished since the days when we played EverQuest, in large part to the behemoth that is World of Warcraft. World of Warcraft became so huge since its launch, that even today MMOs use some of its elements in their game. But what happened to EverQuest? It seems like games have left EQ in the past instead of learning from what used to be the MMORPG.

Now that our time in Norrath (EverQuest) has ended, we find ourselves uneasy with the world around us. Come with us as we try to uncover the one lingering thought that has been all on our minds. Laugh, cry, sing, and rejoice, as we put our thinking caps on to uncover What EverQuest Did Right That Other MMO's Ignored.


Highlights:
  • EverQuest, what have we here?
  • We talk about what EverQuest did Right
  • We also talk about what EverQuest did Wrong
  • What did we find? Listen to find out!

Games we talk about:Related Blogs:

Comments


Dec 4th, 2008 10:40:57 AM
Great cast by Ryan
You guys def brought back memories of things I totally forgot about. Language system namely, and even yelling zoning to everyone and the black screen hang.

For some of reason those negatives are even great memories for me.

I also would really like to see some more dangerous surfaces added to games in the future -good stuff.

Dec 20th, 2008 08:53:49 PM
You guys are Losers by Faeran
Ok, first off the game was released in 1999, not 1997-98!

Second the Healer Shroud was NOT a fairy! The Fairy shroud was the enchanter... jeez

Also, there is an item xp system in LoTRO, so you guys are wrong! And the system is much better than EQ will ever have!

Get your facts straight before you do a podcast, omg, there a big L on my forhead, I created with my hands, and I'm looking at you guys.

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